Making the Best Use of Your Tools

I’m a huge fan of video games. The other day, I finally got a chance to sit down with the demo for The Gunstringer. I’ve been looking forward to this title since it was first announced, and downloaded it when it was released but never tried it. First off, I was able to sit down with the game rather than stand, which is unique to the title! That was a pleasant change, as most of the other Kinect titles I’ve played involve some form of mild gymnastics, and aren’t designed to be played for long periods of time....

September 14, 2011 · 3 min

Selecting the Right Input Method for Mobile Users

As applications move to mobile, the context and intended usage change. You can’t expect a swiss-army knife of a desktop app to provide the same functionality on an iPhone or Android device. This is already well known, and there are many blog posts and books and courses on this topic. It’s great for users, because well made mobile apps are tailored well to the mobile lifecycle they need to survive in....

July 25, 2011 · 3 min